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Uses a subset of Lua as the programming language.
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128x128px.
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16 colors.
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256 sprites total, with each sprite being 16x16px.
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Gave saved inside a
.png.-
Requires Pico-8 to run the game.
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Export to
.html.-
Anyone can play the game in the browser.
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Basic functions
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_init()-
In the beginning of the game.
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Variables are defined here.
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_update()-
30 times a second.
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_draw()-
30 times a second, after
_update().
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cls()-
Clear screen.
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pset(x, y, color_idx)-
Draw a pixel.
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spr(sprite_idx, x, y)-
Draw a sprite.
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map(x, y)-
Draw a map.
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btn(button)-
Button down.
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btnp(button)-
Button press.
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sfx(sound_idx)-
Play sound.
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